Compare any two graphics cards:
GeForce GTX 750 vs GeForce GTX 980 Ti
IntroThe GeForce GTX 750 comes with a GPU core speed of 1020 MHz, and the 1024 MB of GDDR5 RAM runs at 1250 MHz through a 128-bit bus. It also is comprised of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.Compare those specs to the GeForce GTX 980 Ti, which has GPU core speed of 1000 MHz, and 6144 MB of GDDR5 RAM running at 1750 MHz through a 384-bit bus. It also is comprised of 2816 Stream Processors, 176 TAUs, and 96 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 980 Ti should in theory be much superior to the GeForce GTX 750 in general. (explain)
Texel RateThe GeForce GTX 980 Ti should be much (approximately 439%) more effective at AF than the GeForce GTX 750. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce GTX 980 Ti is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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