Compare any two graphics cards:
VS

GeForce GTX 980 Ti vs GeForce GTX Titan Black

Intro

The GeForce GTX 980 Ti comes with a GPU core speed of 1000 MHz, and the 6144 MB of GDDR5 RAM is set to run at 1750 MHz through a 384-bit bus. It also is comprised of 2816 SPUs, 176 TAUs, and 96 ROPs.

Compare all that to the GeForce GTX Titan Black, which makes use of a 28 nm design. nVidia has clocked the core speed at 889 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this card. It features 2880 SPUs as well as 240 Texture Address Units and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 Ti 17120 points
GeForce GTX Titan Black 11666 points
Difference: 5454 (47%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Both cards have the exact same memory bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The GeForce GTX Titan Black should be much (more or less 21%) better at AF than the GeForce GTX 980 Ti. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 980 Ti 176000 Mtexels/sec
Difference: 37360 (21%)

Pixel Rate

The GeForce GTX 980 Ti will be much (about 125%) better at anti-aliasing than the GeForce GTX Titan Black, and also should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
GeForce GTX Titan Black 42672 Mpixels/sec
Difference: 53328 (125%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980 Ti

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980 Ti GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year June 2015 February 2014
Code Name GM200 GK110-430
Memory 6144 MB 6144 MB
Core Speed 1000 MHz 889 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 336000 MB/sec
Texel Rate 176000 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 2816 2880
Texture Mapping Units 176 240
Render Output Units 96 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980 Ti

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield