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GeForce GTX 460 vs GeForce GTX Titan X

Intro

The GeForce GTX 460 has a core clock frequency of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also makes use of a 192-bit bus, and makes use of a 40 nm design. It features 336 SPUs, 56 Texture Address Units, and 24 ROPs.

Compare those specifications to the GeForce GTX Titan X, which comes with a clock speed of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 384-bit memory bus, and uses a 28 nm design. It is comprised of 3072 SPUs, 192 TAUs, and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 460 2557 points
Difference: 15322 (599%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
GeForce GTX Titan X 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan X should be 289% quicker than the GeForce GTX 460 overall, because of its higher data rate. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 249600 (289%)

Texel Rate

The GeForce GTX Titan X is a lot (more or less 408%) faster with regards to anisotropic filtering than the GeForce GTX 460. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 154200 (408%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX Titan X is superior to the GeForce GTX 460, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 79800 (493%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 GeForce GTX Titan X
Manufacturer nVidia nVidia
Year July 2010 March 2015
Code Name GF104 GM200
Memory 768 MB 12288 MB
Core Speed 675 MHz 1000 MHz
Memory Speed 3600 MHz 7000 MHz
Power (Max TDP) 150 watts 250 watts
Bandwidth 86400 MB/sec 336000 MB/sec
Texel Rate 37800 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 336 3072
Texture Mapping Units 56 192
Render Output Units 24 96
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 8000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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