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GeForce GTX 550 Ti vs GeForce GTX Titan X

Intro

The GeForce GTX 550 Ti uses a 40 nm design. nVidia has clocked the core speed at 900 MHz. The GDDR5 memory works at a frequency of 1026 MHz on this particular model. It features 192 SPUs along with 32 TAUs and 24 ROPs.

Compare those specs to the GeForce GTX Titan X, which comes with GPU clock speed of 1000 MHz, and 12288 MB of GDDR5 memory running at 1750 MHz through a 384-bit bus. It also features 3072 Stream Processors, 192 TAUs, and 96 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 550 Ti 1897 points
Difference: 15982 (842%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX Titan X 250 Watts
Difference: 134 Watts (116%)

Memory Bandwidth

In theory, the GeForce GTX Titan X is 241% faster than the GeForce GTX 550 Ti overall, due to its higher data rate. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 237504 (241%)

Texel Rate

The GeForce GTX Titan X should be a lot (approximately 567%) more effective at texture filtering than the GeForce GTX 550 Ti. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 163200 (567%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan X is the winner, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 74400 (344%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti GeForce GTX Titan X
Manufacturer nVidia nVidia
Year March 2011 March 2015
Code Name GF116 GM200
Memory 1024 MB 12288 MB
Core Speed 900 MHz 1000 MHz
Memory Speed 4104 MHz 7000 MHz
Power (Max TDP) 116 watts 250 watts
Bandwidth 98496 MB/sec 336000 MB/sec
Texel Rate 28800 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 192 3072
Texture Mapping Units 32 192
Render Output Units 24 96
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 8000 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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