Compare any two graphics cards:
VS

GeForce GTX 650 Ti vs GeForce GTX Titan X

Intro

The GeForce GTX 650 Ti has core speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 RAM. It features 768 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the GeForce GTX Titan X, which uses a 28 nm design. nVidia has set the core frequency at 1000 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this specific card. It features 3072 SPUs along with 192 TAUs and 96 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 650 Ti 3434 points
Difference: 14445 (421%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
GeForce GTX Titan X 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan X should theoretically be quite a bit better than the GeForce GTX 650 Ti overall. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 249600 (289%)

Texel Rate

The GeForce GTX Titan X should be much (more or less 223%) better at AF than the GeForce GTX 650 Ti. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 132608 (223%)

Pixel Rate

The GeForce GTX Titan X is a lot (more or less 547%) more effective at FSAA than the GeForce GTX 650 Ti, and capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 81152 (547%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti GeForce GTX Titan X
Manufacturer nVidia nVidia
Year October 2012 March 2015
Code Name GK106 GM200
Memory 1024 MB 12288 MB
Core Speed 928 MHz 1000 MHz
Memory Speed 5400 MHz 7000 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 86400 MB/sec 336000 MB/sec
Texel Rate 59392 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 768 3072
Texture Mapping Units 64 192
Render Output Units 16 96
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield