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GeForce GTX 960 vs Radeon R7 240

Intro

The GeForce GTX 960 features a GPU core clock speed of 1127 MHz, and the 2048 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also is made up of 1024 Stream Processors, 64 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon R7 240, which comes with clock speeds of 730 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs along with 20 TAUs and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon R7 240 1218 points
Difference: 6409 (526%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 960 120 Watts
Difference: 90 Watts (300%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 960 should be quite a bit faster than the Radeon R7 240 in general. (explain)

GeForce GTX 960 112000 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 83200 (289%)

Texel Rate

The GeForce GTX 960 should be much (more or less 394%) more effective at texture filtering than the Radeon R7 240. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 57528 (394%)

Pixel Rate

The GeForce GTX 960 will be a lot (approximately 518%) more effective at anti-aliasing than the Radeon R7 240, and also able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 30224 (518%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R7 240
Manufacturer nVidia AMD
Year January 2015 October 2013
Code Name GM206 Oland PRO
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 730 MHz
Memory Speed 7000 MHz 1800 MHz
Power (Max TDP) 120 watts 30 watts
Bandwidth 112000 MB/sec 28800 MB/sec
Texel Rate 72128 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 1024 320
Texture Mapping Units 64 20
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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