Compare any two graphics cards:
VS

GeForce 9600 GSO 1.5GB vs GeForce GTX 980

Intro

The GeForce 9600 GSO 1.5GB features a clock frequency of 550 MHz and a GDDR3 memory speed of 800 MHz. It also features a 192-bit memory bus, and makes use of a 65 nm design. It is comprised of 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.

Compare those specifications to the GeForce GTX 980, which features a clock frequency of 1126 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 1.5GB 84 Watts
GeForce GTX 980 165 Watts
Difference: 81 Watts (96%)

Memory Bandwidth

The GeForce GTX 980 should theoretically be a lot faster than the GeForce 9600 GSO 1.5GB overall. (explain)

GeForce GTX 980 224000 MB/sec
GeForce 9600 GSO 1.5GB 38400 MB/sec
Difference: 185600 (483%)

Texel Rate

The GeForce GTX 980 is a lot (approximately 446%) faster with regards to AF than the GeForce 9600 GSO 1.5GB. (explain)

GeForce GTX 980 144128 Mtexels/sec
GeForce 9600 GSO 1.5GB 26400 Mtexels/sec
Difference: 117728 (446%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 980 is the winner, by a large margin. (explain)

GeForce GTX 980 72064 Mpixels/sec
GeForce 9600 GSO 1.5GB 6600 Mpixels/sec
Difference: 65464 (992%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

GeForce GTX 980

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 1.5GB GeForce GTX 980
Manufacturer nVidia nVidia
Year May 2008 September 2014
Code Name G92 GM204-400
Memory 1536 MB 4096 MB
Core Speed 550 MHz 1126 MHz
Memory Speed 1600 MHz 7000 MHz
Power (Max TDP) 84 watts 165 watts
Bandwidth 38400 MB/sec 224000 MB/sec
Texel Rate 26400 Mtexels/sec 144128 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 72064 Mpixels/sec
Unified Shaders 96 2048
Texture Mapping Units 48 128
Render Output Units 12 64
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 65 nm 28 nm
Transistors 754 million 5200 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

GeForce GTX 980

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield