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GeForce GTX 470 vs GeForce GTX 970

Intro

The GeForce GTX 470 features a GPU core clock speed of 607 MHz, and the 1280 MB of GDDR5 memory runs at 837 MHz through a 320-bit bus. It also is comprised of 448 SPUs, 56 Texture Address Units, and 40 Raster Operation Units.

Compare all of that to the GeForce GTX 970, which makes use of a 28 nm design. nVidia has set the core frequency at 1050 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this particular card. It features 1664 SPUs as well as 104 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
GeForce GTX 470 2937 points
Difference: 7930 (270%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
GeForce GTX 470 215 Watts
Difference: 70 Watts (48%)

Memory Bandwidth

The GeForce GTX 970 should in theory perform a lot faster than the GeForce GTX 470 overall. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 470 133920 MB/sec
Difference: 90080 (67%)

Texel Rate

The GeForce GTX 970 should be quite a bit (more or less 221%) better at AF than the GeForce GTX 470. (explain)

GeForce GTX 970 109200 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 75208 (221%)

Pixel Rate

The GeForce GTX 970 is much (approximately 177%) better at full screen anti-aliasing than the GeForce GTX 470, and able to handle higher resolutions while still performing well. (explain)

GeForce GTX 970 67200 Mpixels/sec
GeForce GTX 470 24280 Mpixels/sec
Difference: 42920 (177%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 470

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 GeForce GTX 970
Manufacturer nVidia nVidia
Year March 2010 September 2014
Code Name GF100 GM204-200
Memory 1280 MB 4096 MB
Core Speed 607 MHz 1050 MHz
Memory Speed 3348 MHz 7000 MHz
Power (Max TDP) 215 watts 145 watts
Bandwidth 133920 MB/sec 224000 MB/sec
Texel Rate 33992 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 448 1664
Texture Mapping Units 56 104
Render Output Units 40 64
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 5200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 470

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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