Compare any two graphics cards:
VS

GeForce GTX 650 Ti 2GB vs GeForce GTX 970

Intro

The GeForce GTX 650 Ti 2GB has a GPU core speed of 928 MHz, and the 2048 MB of GDDR5 memory runs at 1350 MHz through a 128-bit bus. It also is comprised of 768 Stream Processors, 64 TAUs, and 16 ROPs.

Compare that to the GeForce GTX 970, which uses a 28 nm design. nVidia has clocked the core frequency at 1050 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this particular model. It features 1664 SPUs as well as 104 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 2GB 110 Watts
GeForce GTX 970 145 Watts
Difference: 35 Watts (32%)

Memory Bandwidth

The GeForce GTX 970 should in theory perform quite a bit faster than the GeForce GTX 650 Ti 2GB overall. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 650 Ti 2GB 86400 MB/sec
Difference: 137600 (159%)

Texel Rate

The GeForce GTX 970 should be much (approximately 84%) better at anisotropic filtering than the GeForce GTX 650 Ti 2GB. (explain)

GeForce GTX 970 109200 Mtexels/sec
GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
Difference: 49808 (84%)

Pixel Rate

The GeForce GTX 970 should be quite a bit (about 353%) more effective at FSAA than the GeForce GTX 650 Ti 2GB, and also will be able to handle higher screen resolutions better. (explain)

GeForce GTX 970 67200 Mpixels/sec
GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Difference: 52352 (353%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti 2GB GeForce GTX 970
Manufacturer nVidia nVidia
Year October 2012 September 2014
Code Name GK106 GM204-200
Memory 2048 MB 4096 MB
Core Speed 928 MHz 1050 MHz
Memory Speed 5400 MHz 7000 MHz
Power (Max TDP) 110 watts 145 watts
Bandwidth 86400 MB/sec 224000 MB/sec
Texel Rate 59392 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 768 1664
Texture Mapping Units 64 104
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield