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GeForce GTX 970 vs Radeon R9 270X

Intro

The GeForce GTX 970 makes use of a 28 nm design. nVidia has clocked the core speed at 1050 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this particular card. It features 1664 SPUs along with 104 Texture Address Units and 64 ROPs.

Compare those specifications to the Radeon R9 270X, which has clock speeds of 1000 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon R9 270X 6590 points
Difference: 4277 (65%)

Zcash Mining Hash Rate

GeForce GTX 970 262 Sol/s
Radeon R9 270X 177 Sol/s
Difference: 85 (48%)

Ethereum Mining Hash Rate

GeForce GTX 970 19 Mh/s
Radeon R9 270X 18 Mh/s
Difference: 1 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon R9 270X 180 Watts
Difference: 35 Watts (24%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 970 will be 25% quicker than the Radeon R9 270X overall, due to its greater bandwidth. (explain)

GeForce GTX 970 224000 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 44800 (25%)

Texel Rate

The GeForce GTX 970 should be a lot (approximately 37%) more effective at texture filtering than the Radeon R9 270X. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 29200 (37%)

Pixel Rate

The GeForce GTX 970 is much (about 110%) better at anti-aliasing than the Radeon R9 270X, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 35200 (110%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R9 270X
Manufacturer nVidia AMD
Year September 2014 October 2013
Code Name GM204-200 Curacao XT
Memory 4096 MB 2048 MB
Core Speed 1050 MHz 1000 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 145 watts 180 watts
Bandwidth 224000 MB/sec 179200 MB/sec
Texel Rate 109200 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1664 1280
Texture Mapping Units 104 80
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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