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Geforce GTX 690 vs Radeon R9 295X2

Intro

The Geforce GTX 690 features a GPU core speed of 915 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1502 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon R9 295X2, which features core clock speeds of 1018 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Geforce GTX 690 13111 points
Difference: 8094 (62%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 690 300 Watts
Radeon R9 295X2 500 Watts
Difference: 200 Watts (67%)

Memory Bandwidth

The Radeon R9 295X2 should theoretically be much faster than the Geforce GTX 690 overall. (explain)

Radeon R9 295X2 640000 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 255488 (66%)

Texel Rate

The Radeon R9 295X2 will be much (approximately 53%) faster with regards to anisotropic filtering than the Geforce GTX 690. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Geforce GTX 690 234240 Mtexels/sec
Difference: 124096 (53%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon R9 295X2 is a better choice, by a large margin. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 71744 (123%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon R9 295X2
Manufacturer nVidia AMD
Year April 2012 April 2014
Code Name GK104 Vesuvius
Memory 2048 MB (x2) 4096 MB (x2)
Core Speed 915 MHz (x2) 1018 MHz (x2)
Memory Speed 6008 MHz (x2) 5000 MHz (x2)
Power (Max TDP) 300 watts 500 watts
Bandwidth 384512 MB/sec 640000 MB/sec
Texel Rate 234240 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1536 (x2) 2816 (x2)
Texture Mapping Units 128 (x2) 176 (x2)
Render Output Units 32 (x2) 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “Geforce GTX 690 vs Radeon R9 295X2”
Joseph007 says:

Finaly duoble gpu AMD better

Joseph007 says:

& where is Titen Z ????!!!!!!....

Fernando says:

HUEHUEHUEHUE UM BR Zuando no site gringo

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