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GeForce GTX 750 vs Radeon R9 295X2

Intro

The GeForce GTX 750 features core speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs along with 32 TAUs and 16 ROPs.

Compare all of that to the Radeon R9 295X2, which features a clock speed of 1018 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 512-bit bus, and uses a 28 nm design. It features 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 750 3958 points
Difference: 17247 (436%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon R9 295X2 500 Watts
Difference: 445 Watts (809%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should theoretically be much better than the GeForce GTX 750 overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 560000 (700%)

Texel Rate

The Radeon R9 295X2 is a lot (approximately 998%) more effective at anisotropic filtering than the GeForce GTX 750. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 325696 (998%)

Pixel Rate

The Radeon R9 295X2 should be much (about 698%) more effective at anti-aliasing than the GeForce GTX 750, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 113984 (698%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon R9 295X2
Manufacturer nVidia AMD
Year February 2014 April 2014
Code Name GM107 Vesuvius
Memory 1024 MB 4096 MB (x2)
Core Speed 1020 MHz 1018 MHz (x2)
Memory Speed 5000 MHz 5000 MHz (x2)
Power (Max TDP) 55 watts 500 watts
Bandwidth 80000 MB/sec 640000 MB/sec
Texel Rate 32640 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 512 2816 (x2)
Texture Mapping Units 32 176 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 1870 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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