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GeForce GTX 750 Ti vs Radeon R9 295X2

Intro

The GeForce GTX 750 Ti features a GPU core clock speed of 1020 MHz, and the 2048 MB of GDDR5 RAM runs at 1350 MHz through a 128-bit bus. It also features 640 SPUs, 40 TAUs, and 16 ROPs.

Compare all of that to the Radeon R9 295X2, which has core speeds of 1018 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs as well as 176 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 750 Ti 4562 points
Difference: 16643 (365%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon R9 295X2 500 Watts
Difference: 440 Watts (733%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should theoretically be quite a bit superior to the GeForce GTX 750 Ti in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 553600 (641%)

Texel Rate

The Radeon R9 295X2 is a lot (more or less 778%) more effective at texture filtering than the GeForce GTX 750 Ti. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 317536 (778%)

Pixel Rate

The Radeon R9 295X2 should be quite a bit (about 698%) better at anti-aliasing than the GeForce GTX 750 Ti, and also will be capable of handling higher screen resolutions more effectively. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 113984 (698%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti Radeon R9 295X2
Manufacturer nVidia AMD
Year February 2014 April 2014
Code Name GM107 Vesuvius
Memory 2048 MB 4096 MB (x2)
Core Speed 1020 MHz 1018 MHz (x2)
Memory Speed 5400 MHz 5000 MHz (x2)
Power (Max TDP) 60 watts 500 watts
Bandwidth 86400 MB/sec 640000 MB/sec
Texel Rate 40800 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 640 2816 (x2)
Texture Mapping Units 40 176 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 1870 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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