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GeForce GTX Titan Black vs Radeon HD 3870 X2 512MB

Intro

The GeForce GTX Titan Black features a clock speed of 889 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit bus, and uses a 28 nm design. It features 2880 SPUs, 240 TAUs, and 48 Raster Operation Units.

Compare those specs to the Radeon HD 3870 X2 512MB, which comes with core speeds of 825 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 320(64x5) SPUs as well as 16 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan Black should be quite a bit faster than the Radeon HD 3870 X2 512MB in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 220800 (192%)

Texel Rate

The GeForce GTX Titan Black will be much (more or less 708%) better at anisotropic filtering than the Radeon HD 3870 X2 512MB. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 186960 (708%)

Pixel Rate

The GeForce GTX Titan Black is quite a bit (about 62%) more effective at AA than the Radeon HD 3870 X2 512MB, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 16272 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon HD 3870 X2 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon HD 3870 X2 512MB
Manufacturer nVidia AMD
Year February 2014 Jan 28, 2008
Code Name GK110-430 R680
Memory 6144 MB 512 MB (x2)
Core Speed 889 MHz 825 MHz (x2)
Memory Speed 7000 MHz 1800 MHz (x2)
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 336000 MB/sec 115200 MB/sec
Texel Rate 213360 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 2880 320(64x5) (x2)
Texture Mapping Units 240 16 (x2)
Render Output Units 48 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.4 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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