Compare any two graphics cards:
GeForce GTX Titan Black vs Radeon HD 7870 XT
IntroThe GeForce GTX Titan Black features a GPU clock speed of 889 MHz, and the 6144 MB of GDDR5 memory is set to run at 1750 MHz through a 384-bit bus. It also is comprised of 2880 SPUs, 240 TAUs, and 48 ROPs.Compare those specs to the Radeon HD 7870 XT, which has a core clock frequency of 925 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX Titan Black should be quite a bit faster than the Radeon HD 7870 XT in general. (explain)
Texel RateThe GeForce GTX Titan Black is a lot (approximately 140%) better at AF than the Radeon HD 7870 XT. (explain)
Pixel RateThe GeForce GTX Titan Black will be much (approximately 44%) more effective at full screen anti-aliasing than the Radeon HD 7870 XT, and should be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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