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GeForce GTX 750 vs Radeon R9 290X

Intro

The GeForce GTX 750 comes with a core clock frequency of 1020 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the Radeon R9 290X, which features core speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs along with 176 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
GeForce GTX 750 3958 points
Difference: 6651 (168%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon R9 290X 300 Watts
Difference: 245 Watts (445%)

Memory Bandwidth

The Radeon R9 290X should in theory perform a lot faster than the GeForce GTX 750 in general. (explain)

Radeon R9 290X 320000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 240000 (300%)

Texel Rate

The Radeon R9 290X is a lot (about 331%) better at texture filtering than the GeForce GTX 750. (explain)

Radeon R9 290X 140800 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 108160 (331%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R9 290X is superior to the GeForce GTX 750, by a large margin. (explain)

Radeon R9 290X 51200 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 34880 (214%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon R9 290X
Manufacturer nVidia AMD
Year February 2014 October 2013
Code Name GM107 Hawaii XT
Memory 1024 MB 4096 MB
Core Speed 1020 MHz 800 MHz
Memory Speed 5000 MHz 5000 MHz
Power (Max TDP) 55 watts 300 watts
Bandwidth 80000 MB/sec 320000 MB/sec
Texel Rate 32640 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 512 2816
Texture Mapping Units 32 176
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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