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GeForce GTX 650 vs GeForce GTX 750 Ti

Intro

The GeForce GTX 650 features a clock speed of 1058 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare all that to the GeForce GTX 750 Ti, which uses a 28 nm design. nVidia has clocked the core frequency at 1020 MHz. The GDDR5 memory is set to run at a speed of 1350 MHz on this card. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 Ti 4562 points
GeForce GTX 650 2263 points
Difference: 2299 (102%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 650 64 Watts
Difference: 4 Watts (7%)

Memory Bandwidth

The GeForce GTX 750 Ti should in theory be just a bit faster than the GeForce GTX 650 in general. (explain)

GeForce GTX 750 Ti 86400 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 6400 (8%)

Texel Rate

The GeForce GTX 750 Ti should be quite a bit (approximately 21%) better at anisotropic filtering than the GeForce GTX 650. (explain)

GeForce GTX 750 Ti 40800 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 6944 (21%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 650 is a better choice, though only just barely. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 608 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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GeForce GTX 750 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 GeForce GTX 750 Ti
Manufacturer nVidia nVidia
Year September 2012 February 2014
Code Name GK107 GM107
Memory 1024 MB 2048 MB
Core Speed 1058 MHz 1020 MHz
Memory Speed 5000 MHz 5400 MHz
Power (Max TDP) 64 watts 60 watts
Bandwidth 80000 MB/sec 86400 MB/sec
Texel Rate 33856 Mtexels/sec 40800 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 384 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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