Compare any two graphics cards:
VS

GeForce GTX 750 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 750 features a GPU clock speed of 1020 MHz, and the 1024 MB of GDDR5 RAM runs at 1250 MHz through a 128-bit bus. It also features 512 Stream Processors, 32 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon HD 3870 X2 1GB, which has a core clock speed of 825 MHz and a GDDR4 memory speed of 1126 MHz. It also makes use of a 256-bit bus, and makes use of a 55 nm design. It is made up of 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3870 X2 1GB should in theory be quite a bit faster than the GeForce GTX 750 in general. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 64128 (80%)

Texel Rate

The GeForce GTX 750 will be a lot (approximately 24%) more effective at texture filtering than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 750 32640 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 6240 (24%)

Pixel Rate

The Radeon HD 3870 X2 1GB will be quite a bit (about 62%) faster with regards to full screen anti-aliasing than the GeForce GTX 750, and also able to handle higher resolutions while still performing well. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 10080 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year February 2014 Jan 28, 2008
Code Name GM107 R680
Memory 1024 MB 1024 MB (x2)
Core Speed 1020 MHz 825 MHz (x2)
Memory Speed 5000 MHz 2252 MHz (x2)
Power (Max TDP) 55 watts (Unknown) watts
Bandwidth 80000 MB/sec 144128 MB/sec
Texel Rate 32640 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 512 320(64x5) (x2)
Texture Mapping Units 32 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 1870 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.4 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield