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GeForce GTX 480 vs GeForce GTX 750

Intro

The GeForce GTX 480 has a GPU clock speed of 700 MHz, and the 1536 MB of GDDR5 memory is set to run at 924 MHz through a 384-bit bus. It also is comprised of 480 SPUs, 60 TAUs, and 48 Raster Operation Units.

Compare those specs to the GeForce GTX 750, which features clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 3958 points
GeForce GTX 480 3650 points
Difference: 308 (8%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 480 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

In theory, the GeForce GTX 480 is 122% faster than the GeForce GTX 750 in general, due to its greater bandwidth. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 97408 (122%)

Texel Rate

The GeForce GTX 480 should be quite a bit (more or less 29%) faster with regards to texture filtering than the GeForce GTX 750. (explain)

GeForce GTX 480 42000 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 9360 (29%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 480 is superior to the GeForce GTX 750, and very much so. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 17280 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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GeForce GTX 750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 GeForce GTX 750
Manufacturer nVidia nVidia
Year March 2010 February 2014
Code Name GF100 GM107
Memory 1536 MB 1024 MB
Core Speed 700 MHz 1020 MHz
Memory Speed 3696 MHz 5000 MHz
Power (Max TDP) 250 watts 55 watts
Bandwidth 177408 MB/sec 80000 MB/sec
Texel Rate 42000 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 480 512
Texture Mapping Units 60 32
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1870 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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