Compare any two graphics cards:
VS

GeForce GTX 750 vs Radeon R9 270

Intro

The GeForce GTX 750 uses a 28 nm design. nVidia has set the core frequency at 1020 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this card. It features 512 SPUs along with 32 Texture Address Units and 16 ROPs.

Compare that to the Radeon R9 270, which features GPU core speed of 900 MHz, and 2048 MB of GDDR5 RAM set to run at 1400 MHz through a 256-bit bus. It also features 1280 SPUs, 80 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270 5943 points
GeForce GTX 750 3958 points
Difference: 1985 (50%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon R9 270 150 Watts
Difference: 95 Watts (173%)

Memory Bandwidth

Performance-wise, the Radeon R9 270 should theoretically be a lot superior to the GeForce GTX 750 in general. (explain)

Radeon R9 270 179200 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 99200 (124%)

Texel Rate

The Radeon R9 270 will be quite a bit (approximately 121%) better at texture filtering than the GeForce GTX 750. (explain)

Radeon R9 270 72000 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 39360 (121%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 270 is the winner, by a large margin. (explain)

Radeon R9 270 28800 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 12480 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 Radeon R9 270
Manufacturer nVidia AMD
Year February 2014 November 2013
Code Name GM107 Curacao Pro
Memory 1024 MB 2048 MB
Core Speed 1020 MHz 900 MHz
Memory Speed 5000 MHz 5600 MHz
Power (Max TDP) 55 watts 150 watts
Bandwidth 80000 MB/sec 179200 MB/sec
Texel Rate 32640 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 512 1280
Texture Mapping Units 32 80
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield