Compare any two graphics cards:
Radeon R7 250X vs Radeon R9 270X
IntroThe Radeon R7 250X uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM works at a frequency of 1125 MHz on this particular card. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.Compare all that to the Radeon R9 270X, which has a GPU core clock speed of 1000 MHz, and 2048 MB of GDDR5 memory running at 1400 MHz through a 256-bit bus. It also is made up of 1280 Stream Processors, 80 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 270X should be much faster than the Radeon R7 250X in general. (explain)
Texel RateThe Radeon R9 270X is a lot (more or less 100%) more effective at AF than the Radeon R7 250X. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon R9 270X is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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