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GeForce GTX 780 Ti vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX 780 Ti uses a 28 nm design. nVidia has clocked the core frequency at 875 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this particular model. It features 2880 SPUs along with 240 TAUs and 48 ROPs.

Compare that to the Radeon HD 4850 X2 1GB, which has core speeds of 625 MHz on the GPU, and 993 MHz on the 1024 MB of GDDR3 memory. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

In theory, the GeForce GTX 780 Ti is 164% faster than the Radeon HD 4850 X2 1GB in general, due to its higher data rate. (explain)

GeForce GTX 780 Ti 336000 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 208896 (164%)

Texel Rate

The GeForce GTX 780 Ti is much (about 320%) more effective at AF than the Radeon HD 4850 X2 1GB. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 160000 (320%)

Pixel Rate

The GeForce GTX 780 Ti should be much (about 110%) better at anti-aliasing than the Radeon HD 4850 X2 1GB, and also will be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 22000 (110%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

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Radeon HD 4850 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year November 2013 Nov 7, 2008
Code Name GK110 R700
Memory 3072 MB 1024 MB (x2)
Core Speed 875 MHz 625 MHz (x2)
Memory Speed 7000 MHz 1986 MHz (x2)
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 127104 MB/sec
Texel Rate 210000 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 2880 800(160x5) (x2)
Texture Mapping Units 240 40 (x2)
Render Output Units 48 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 7080 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.4 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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