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GeForce GTX 660 Ti vs GeForce GTX 780 Ti

Intro

The GeForce GTX 660 Ti uses a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 memory works at a speed of 1500 MHz on this particular model. It features 1344 SPUs along with 112 Texture Address Units and 24 Rasterization Operator Units.

Compare all that to the GeForce GTX 780 Ti, which comes with core speeds of 875 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 memory. It features 2880 SPUs along with 240 Texture Address Units and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
GeForce GTX 660 Ti 6013 points
Difference: 4887 (81%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 780 Ti is 133% faster than the GeForce GTX 660 Ti overall, because of its greater data rate. (explain)

GeForce GTX 780 Ti 336000 MB/sec
GeForce GTX 660 Ti 144000 MB/sec
Difference: 192000 (133%)

Texel Rate

The GeForce GTX 780 Ti will be quite a bit (about 105%) better at anisotropic filtering than the GeForce GTX 660 Ti. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
GeForce GTX 660 Ti 102480 Mtexels/sec
Difference: 107520 (105%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 780 Ti is superior to the GeForce GTX 660 Ti, and very much so. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 20040 (91%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

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GeForce GTX 780 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti GeForce GTX 780 Ti
Manufacturer nVidia nVidia
Year August 2012 November 2013
Code Name GK104 GK110
Memory 2048 MB 3072 MB
Core Speed 915 MHz 875 MHz
Memory Speed 6000 MHz 7000 MHz
Power (Max TDP) 150 watts 250 watts
Bandwidth 144000 MB/sec 336000 MB/sec
Texel Rate 102480 Mtexels/sec 210000 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 42000 Mpixels/sec
Unified Shaders 1344 2880
Texture Mapping Units 112 240
Render Output Units 24 48
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

GeForce GTX 780 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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