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Radeon HD 4850 X2 512MB vs Radeon R9 290

Intro

The Radeon HD 4850 X2 512MB has a GPU core clock speed of 625 MHz, and the 512 MB of GDDR3 memory runs at 993 MHz through a 256-bit bus. It also is comprised of 800(160x5) Stream Processors, 40 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon R9 290, which comes with GPU clock speed of 800 MHz, and 4096 MB of GDDR5 memory set to run at 1250 MHz through a 512-bit bus. It also features 2560 Stream Processors, 160 TAUs, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 X2 512MB 250 Watts
Radeon R9 290 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

In theory, the Radeon R9 290 should be 152% quicker than the Radeon HD 4850 X2 512MB in general, due to its higher bandwidth. (explain)

Radeon R9 290 320000 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 192896 (152%)

Texel Rate

The Radeon R9 290 will be a lot (about 156%) more effective at AF than the Radeon HD 4850 X2 512MB. (explain)

Radeon R9 290 128000 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 78000 (156%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 290 is the winner, by far. (explain)

Radeon R9 290 51200 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 31200 (156%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon R9 290
Manufacturer AMD AMD
Year Nov 7, 2008 November 2013
Code Name R700 Hawaii PRO
Memory 512 MB (x2) 4096 MB
Core Speed 625 MHz (x2) 800 MHz
Memory Speed 1986 MHz (x2) 5000 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 127104 MB/sec 320000 MB/sec
Texel Rate 50000 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2560
Texture Mapping Units 40 (x2) 160
Render Output Units 16 (x2) 64
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 512-bit
Fab Process 55 nm 28 nm
Transistors 956 million 6200 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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