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Geforce GTX 760 vs Radeon R9 290

Intro

The Geforce GTX 760 features a GPU core speed of 980 MHz, and the 2048 MB of GDDR5 memory runs at 1502 MHz through a 256-bit bus. It also is comprised of 1152 Stream Processors, 96 TAUs, and 32 ROPs.

Compare that to the Radeon R9 290, which makes use of a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this specific card. It features 2560 SPUs along with 160 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
Geforce GTX 760 5923 points
Difference: 3953 (67%)

Ethereum Mining Hash Rate

Radeon R9 290 29 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 16 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon R9 290 300 Watts
Difference: 130 Watts (76%)

Memory Bandwidth

Performance-wise, the Radeon R9 290 should in theory be quite a bit superior to the Geforce GTX 760 overall. (explain)

Radeon R9 290 320000 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 127744 (66%)

Texel Rate

The Radeon R9 290 is quite a bit (approximately 36%) more effective at anisotropic filtering than the Geforce GTX 760. (explain)

Radeon R9 290 128000 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 33920 (36%)

Pixel Rate

The Radeon R9 290 will be much (approximately 63%) more effective at anti-aliasing than the Geforce GTX 760, and capable of handling higher resolutions without slowing down too much. (explain)

Radeon R9 290 51200 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 19840 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R9 290
Manufacturer nVidia AMD
Year June 2013 November 2013
Code Name GK104 Hawaii PRO
Memory 2048 MB 4096 MB
Core Speed 980 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 170 watts 300 watts
Bandwidth 192256 MB/sec 320000 MB/sec
Texel Rate 94080 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1152 2560
Texture Mapping Units 96 160
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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