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GeForce GTX 560 vs Radeon R9 290X

Intro

The GeForce GTX 560 makes use of a 40 nm design. nVidia has set the core speed at 810 MHz. The GDDR5 RAM works at a frequency of 1001 MHz on this card. It features 336 SPUs along with 56 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R9 290X, which comes with GPU core speed of 800 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 512-bit bus. It also features 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
GeForce GTX 560 3030 points
Difference: 7579 (250%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Radeon R9 290X 300 Watts
Difference: 150 Watts (100%)

Memory Bandwidth

As far as performance goes, the Radeon R9 290X should in theory be quite a bit superior to the GeForce GTX 560 overall. (explain)

Radeon R9 290X 320000 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 191872 (150%)

Texel Rate

The Radeon R9 290X is quite a bit (approximately 210%) more effective at AF than the GeForce GTX 560. (explain)

Radeon R9 290X 140800 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 95440 (210%)

Pixel Rate

The Radeon R9 290X will be much (approximately 98%) more effective at AA than the GeForce GTX 560, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R9 290X 51200 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 25280 (98%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon R9 290X
Manufacturer nVidia AMD
Year May 2011 October 2013
Code Name GF114 Hawaii XT
Memory 1024 MB 4096 MB
Core Speed 810 MHz 800 MHz
Memory Speed 4004 MHz 5000 MHz
Power (Max TDP) 150 watts 300 watts
Bandwidth 128128 MB/sec 320000 MB/sec
Texel Rate 45360 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 336 2816
Texture Mapping Units 56 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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