Compare any two graphics cards:
VS

Radeon R7 260X vs Radeon R9 290X

Intro

The Radeon R7 260X has a clock frequency of 1100 MHz and a GDDR5 memory speed of 1625 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare those specifications to the Radeon R9 290X, which features core speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2816 SPUs along with 176 TAUs and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Radeon R7 260X 4381 points
Difference: 6228 (142%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 15 (107%)

Zcash Mining Hash Rate

Radeon R9 290X 369 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 274 (288%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon R9 290X 300 Watts
Difference: 185 Watts (161%)

Memory Bandwidth

The Radeon R9 290X should theoretically perform quite a bit faster than the Radeon R7 260X overall. (explain)

Radeon R9 290X 320000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 216000 (208%)

Texel Rate

The Radeon R9 290X will be quite a bit (about 129%) more effective at texture filtering than the Radeon R7 260X. (explain)

Radeon R9 290X 140800 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 79200 (129%)

Pixel Rate

The Radeon R9 290X should be much (about 191%) better at AA than the Radeon R7 260X, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 290X 51200 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 33600 (191%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R7 260X Radeon R9 290X
Manufacturer AMD AMD
Year October 2013 October 2013
Code Name Bonaire XTX Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 1100 MHz 800 MHz
Memory Speed 6500 MHz 5000 MHz
Power (Max TDP) 115 watts 300 watts
Bandwidth 104000 MB/sec 320000 MB/sec
Texel Rate 61600 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 896 2816
Texture Mapping Units 56 176
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield