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Radeon HD 6870 vs Radeon R9 280X

Intro

The Radeon HD 6870 features a clock frequency of 900 MHz and a GDDR5 memory speed of 1050 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is made up of 1120 SPUs, 56 Texture Address Units, and 32 ROPs.

Compare those specs to the Radeon R9 280X, which uses a 28 nm design. AMD has clocked the core speed at 850 MHz. The GDDR5 memory works at a speed of 1500 MHz on this specific model. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280X 8886 points
Radeon HD 6870 2870 points
Difference: 6016 (210%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6870 151 Watts
Radeon R9 280X 250 Watts
Difference: 99 Watts (66%)

Memory Bandwidth

In theory, the Radeon R9 280X should be a lot faster than the Radeon HD 6870 overall. (explain)

Radeon R9 280X 288000 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 153600 (114%)

Texel Rate

The Radeon R9 280X will be quite a bit (approximately 116%) better at texture filtering than the Radeon HD 6870. (explain)

Radeon R9 280X 108800 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 58400 (116%)

Pixel Rate

The Radeon HD 6870 will be a little bit (more or less 6%) more effective at full screen anti-aliasing than the Radeon R9 280X, and will be capable of handling higher screen resolutions better. (explain)

Radeon HD 6870 28800 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 1600 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6870

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6870 Radeon R9 280X
Manufacturer AMD AMD
Year October 2010 October 2013
Code Name Barts XT Tahiti XTL
Memory 1024 MB 3072 MB
Core Speed 900 MHz 850 MHz
Memory Speed 4200 MHz 6000 MHz
Power (Max TDP) 151 watts 250 watts
Bandwidth 134400 MB/sec 288000 MB/sec
Texel Rate 50400 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 28800 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 1120 2048
Texture Mapping Units 56 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1700 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 6870

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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