Compare any two graphics cards:
VS

GeForce GTX Titan vs Radeon R9 280X

Intro

The GeForce GTX Titan features a GPU clock speed of 837 MHz, and the 6144 MB of GDDR5 memory is set to run at 1502 MHz through a 384-bit bus. It also features 2688 Stream Processors, 224 Texture Address Units, and 48 ROPs.

Compare all that to the Radeon R9 280X, which comes with a clock frequency of 850 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R9 280X 8886 points
Difference: 1276 (14%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan should be 0% quicker than the Radeon R9 280X overall, because of its greater data rate. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 384 (0%)

Texel Rate

The GeForce GTX Titan should be much (about 72%) more effective at AF than the Radeon R9 280X. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 78688 (72%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX Titan is the winner, by a large margin. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 12976 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Radeon R9 280X
Manufacturer nVidia AMD
Year February 2013 October 2013
Code Name GK110 Tahiti XTL
Memory 6144 MB 3072 MB
Core Speed 837 MHz 850 MHz
Memory Speed 6008 MHz 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 288000 MB/sec
Texel Rate 187488 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 2688 2048
Texture Mapping Units 224 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield