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GeForce GTX Titan vs Radeon R9 280X

Intro

The GeForce GTX Titan features a clock speed of 837 MHz and a GDDR5 memory frequency of 1502 MHz. It also features a 384-bit bus, and uses a 28 nm design. It features 2688 SPUs, 224 Texture Address Units, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 280X, which has GPU clock speed of 850 MHz, and 3072 MB of GDDR5 RAM running at 1500 MHz through a 384-bit bus. It also features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R9 280X 8886 points
Difference: 1276 (14%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically, the GeForce GTX Titan should be a bit faster than the Radeon R9 280X in general. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 384 (0%)

Texel Rate

The GeForce GTX Titan should be quite a bit (more or less 72%) more effective at anisotropic filtering than the Radeon R9 280X. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 78688 (72%)

Pixel Rate

The GeForce GTX Titan is a lot (approximately 48%) more effective at FSAA than the Radeon R9 280X, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 12976 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R9 280X
Manufacturer nVidia AMD
Year February 2013 October 2013
Code Name GK110 Tahiti XTL
Memory 6144 MB 3072 MB
Core Speed 837 MHz 850 MHz
Memory Speed 6008 MHz 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 288000 MB/sec
Texel Rate 187488 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 2688 2048
Texture Mapping Units 224 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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