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Compare any two graphics cards: 
 
 Geforce GTX 770 vs Radeon R9 270X
 IntroThe Geforce GTX 770 features core clock speeds of 1046 MHz on the GPU, and 1753 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 128 TAUs and 32 ROPs.Compare all of that to the Radeon R9 270X, which features a clock frequency of 1000 MHz and a GDDR5 memory speed of 1400 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1280 SPUs, 80 Texture Address Units, and 32 Raster Operation Units. 
Display Graphs
 BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
 3DMark Fire Strike Graphics Score
 
 Ethereum Mining Hash Rate
 
 Zcash Mining Hash Rate
 
 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthAs far as performance goes, the Geforce GTX 770 should in theory be quite a bit better than the Radeon R9 270X overall. (explain) 
 Texel RateThe Geforce GTX 770 should be a lot (approximately 67%) faster with regards to texture filtering than the Radeon R9 270X. (explain)
 Pixel RateThe Geforce GTX 770 will be a small bit (about 5%) better at FSAA than the Radeon R9 270X, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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