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Radeon HD 7870 vs Radeon R7 260X

Intro

The Radeon HD 7870 comes with a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1200 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It features 1280 SPUs, 80 TAUs, and 32 ROPs.

Compare those specifications to the Radeon R7 260X, which has a GPU core clock speed of 1100 MHz, and 2048 MB of GDDR5 memory running at 1625 MHz through a 128-bit bus. It also features 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 6230 points
Radeon R7 260X 4381 points
Difference: 1849 (42%)

Zcash Mining Hash Rate

Radeon HD 7870 172 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 77 (81%)

Ethereum Mining Hash Rate

Radeon HD 7870 16 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 2 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 7870 175 Watts
Difference: 60 Watts (52%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7870 should be 48% quicker than the Radeon R7 260X overall, due to its higher data rate. (explain)

Radeon HD 7870 153600 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 49600 (48%)

Texel Rate

The Radeon HD 7870 is quite a bit (more or less 30%) better at AF than the Radeon R7 260X. (explain)

Radeon HD 7870 80000 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 18400 (30%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 7870 is superior to the Radeon R7 260X, and very much so. (explain)

Radeon HD 7870 32000 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 14400 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7870

Amazon.com

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Radeon R7 260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7870 Radeon R7 260X
Manufacturer AMD AMD
Year March 2012 October 2013
Code Name Pitcairn XT Bonaire XTX
Memory 2048 MB 2048 MB
Core Speed 1000 MHz 1100 MHz
Memory Speed 4800 MHz 6500 MHz
Power (Max TDP) 175 watts 115 watts
Bandwidth 153600 MB/sec 104000 MB/sec
Texel Rate 80000 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 32000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1280 896
Texture Mapping Units 80 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2800 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 7870

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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