Compare any two graphics cards:
GeForce 9800 GT 1GB vs Radeon HD 5670
IntroThe GeForce 9800 GT 1GB features clock speeds of 600 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 112 SPUs along with 56 TAUs and 16 Rasterization Operator Units.Compare that to the Radeon HD 5670, which comes with GPU core speed of 775 MHz, and 1024 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also is comprised of 400(80x5) SPUs, 20 TAUs, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 5670 should be 11% faster than the GeForce 9800 GT 1GB overall, because of its higher bandwidth. (explain)
Texel RateThe GeForce 9800 GT 1GB will be much (more or less 117%) faster with regards to AF than the Radeon HD 5670. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce 9800 GT 1GB is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
4 Responses to “GeForce 9800 GT 1GB vs Radeon HD 5670”no game benchmarks for this cards?
Radeon > GeForce
RADEON 5760 IS JST A BIT SLOWER THAN
9800 GT MAY BE THE DIFFERENCE OG 4-5 FPS IN MOST OF THE GAMES
olha ah hd 5670 da pra usa numa fonte generica de 500 watts mais ela é uma placa muito boa vale a pena ter uma dessa vou pegar por 170 R$