Compare any two graphics cards:
VS

Radeon HD 7990 vs Radeon R7 260X

Intro

The Radeon HD 7990 comes with a GPU core clock speed of 950 MHz, and the 3072 MB of GDDR5 RAM runs at 1500 MHz through a 384-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 32 ROPs.

Compare those specs to the Radeon R7 260X, which features GPU core speed of 1100 MHz, and 2048 MB of GDDR5 RAM set to run at 1625 MHz through a 128-bit bus. It also features 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
Radeon R7 260X 4381 points
Difference: 11139 (254%)

Ethereum Mining Hash Rate

Radeon HD 7990 32 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 18 (129%)

Zcash Mining Hash Rate

Radeon HD 7990 513 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 418 (440%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 7990 375 Watts
Difference: 260 Watts (226%)

Memory Bandwidth

Performance-wise, the Radeon HD 7990 should in theory be quite a bit better than the Radeon R7 260X overall. (explain)

Radeon HD 7990 576000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 472000 (454%)

Texel Rate

The Radeon HD 7990 is much (about 295%) more effective at AF than the Radeon R7 260X. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 181600 (295%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 7990 is the winner, by a large margin. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 43200 (245%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 7990

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 7990 Radeon R7 260X
Manufacturer AMD AMD
Year April 2013 October 2013
Code Name Malta Bonaire XTX
Memory 3072 MB (x2) 2048 MB
Core Speed 950 MHz (x2) 1100 MHz
Memory Speed 6000 MHz (x2) 6500 MHz
Power (Max TDP) 375 watts 115 watts
Bandwidth 576000 MB/sec 104000 MB/sec
Texel Rate 243200 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 60800 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 2048 (x2) 896
Texture Mapping Units 128 (x2) 56
Render Output Units 32 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 28 nm 28 nm
Transistors 4313 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 7990

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield