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GeForce GT 440 1.5GB vs Radeon R7 250

Intro

The GeForce GT 440 1.5GB has a core clock frequency of 594 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 192-bit memory bus, and makes use of a 40 nm design. It features 144 SPUs, 24 Texture Address Units, and 24 ROPs.

Compare that to the Radeon R7 250, which has a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 250 1836 points
GeForce GT 440 1.5GB 840 points
Difference: 996 (119%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon R7 250 65 Watts
Difference: 9 Watts (16%)

Memory Bandwidth

The Radeon R7 250 should in theory be quite a bit faster than the GeForce GT 440 1.5GB overall. (explain)

Radeon R7 250 73600 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 30400 (70%)

Texel Rate

The Radeon R7 250 is quite a bit (about 68%) faster with regards to AF than the GeForce GT 440 1.5GB. (explain)

Radeon R7 250 24000 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 9744 (68%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GT 440 1.5GB is a better choice, by far. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 6256 (78%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon R7 250
Manufacturer nVidia AMD
Year October 2010 October 2013
Code Name GF106 Oland XT
Memory 1536 MB 1024 MB
Core Speed 594 MHz 1000 MHz
Memory Speed 1800 MHz 4600 MHz
Power (Max TDP) 56 watts 65 watts
Bandwidth 43200 MB/sec 73600 MB/sec
Texel Rate 14256 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 144 384
Texture Mapping Units 24 24
Render Output Units 24 8
Bus Type GDDR3 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 1040 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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