Compare any two graphics cards:
Radeon HD 6450 (OEM) 1GB vs Radeon R7 250
IntroThe Radeon HD 6450 (OEM) 1GB comes with a core clock speed of 750 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 64-bit bus, and makes use of a 40 nm design. It is made up of 160 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.Compare those specifications to the Radeon R7 250, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory works at a frequency of 1150 MHz on this particular model. It features 384 SPUs as well as 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 250 should theoretically perform much faster than the Radeon HD 6450 (OEM) 1GB overall. (explain)
Texel RateThe Radeon R7 250 should be much (more or less 300%) better at texture filtering than the Radeon HD 6450 (OEM) 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R7 250 is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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