Compare any two graphics cards:
Radeon HD 6990 vs Radeon R9 270X
IntroThe Radeon HD 6990 has a GPU core speed of 830 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1250 MHz through a 256-bit bus. It also is made up of 1536 Stream Processors, 96 Texture Address Units, and 32 ROPs.Compare those specifications to the Radeon R9 270X, which comes with a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1280 SPUs, 80 TAUs, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6990 is 79% faster than the Radeon R9 270X in general, due to its higher data rate. (explain)
Texel RateThe Radeon HD 6990 is much (about 99%) better at anisotropic filtering than the Radeon R9 270X. (explain)
Pixel RateThe Radeon HD 6990 should be a lot (approximately 66%) faster with regards to FSAA than the Radeon R9 270X, and also will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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