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GeForce GTX 650 vs Radeon R7 250

Intro

The GeForce GTX 650 has core speeds of 1058 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon R7 250, which has a clock speed of 1000 MHz and a GDDR5 memory speed of 1150 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 2263 points
Radeon R7 250 1836 points
Difference: 427 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon R7 250 65 Watts
Difference: 1 Watts (2%)

Memory Bandwidth

In theory, the GeForce GTX 650 will be 9% faster than the Radeon R7 250 in general, due to its higher data rate. (explain)

GeForce GTX 650 80000 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 6400 (9%)

Texel Rate

The GeForce GTX 650 should be much (more or less 41%) more effective at AF than the Radeon R7 250. (explain)

GeForce GTX 650 33856 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 9856 (41%)

Pixel Rate

The GeForce GTX 650 should be quite a bit (more or less 112%) better at AA than the Radeon R7 250, and will be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 8928 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon R7 250

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R7 250
Manufacturer nVidia AMD
Year September 2012 October 2013
Code Name GK107 Oland XT
Memory 1024 MB 1024 MB
Core Speed 1058 MHz 1000 MHz
Memory Speed 5000 MHz 4600 MHz
Power (Max TDP) 64 watts 65 watts
Bandwidth 80000 MB/sec 73600 MB/sec
Texel Rate 33856 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 650 vs Radeon R7 250”
gamer says:

GTX 650 = R7 250 (fps)

king says:

r u mad GTX 650 is 40 times better than fucking r250

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