Compare any two graphics cards:
Radeon R7 240 vs Radeon R7 250
IntroThe Radeon R7 240 makes use of a 28 nm design. AMD has set the core speed at 730 MHz. The DDR3 memory runs at a speed of 900 MHz on this specific model. It features 320 SPUs as well as 20 Texture Address Units and 8 Rasterization Operator Units.Compare all that to the Radeon R7 250, which features a core clock speed of 1000 MHz and a GDDR5 memory speed of 1150 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 250 should in theory perform a lot faster than the Radeon R7 240 overall. (explain)
Texel RateThe Radeon R7 250 will be quite a bit (more or less 64%) better at AF than the Radeon R7 240. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon R7 250 is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
2 Responses to “Radeon R7 240 vs Radeon R7 250”I'm purchasing the AMD A10-7850K APU. This APU can support the R7 240 or 250, however I was unclear which one to choose because it was tough to find real good data on the two GPU's whit side by side comparisons. The information provided in this site spelled out the differences to a novice like me so I could understand the differences between them and improved my knowledge. Thanks!
I have to say I am impressed by the 7850k by itself. Obviously with the R7 250 it will perform even better. I get around 30-50 on High details for most games. I heard that with BF4 that it gets around 40 with crossfire, which is awesome to say the least.