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GeForce GTX 650 vs Radeon R7 240

Intro

The GeForce GTX 650 features a core clock speed of 1058 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 128-bit bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 32 TAUs, and 16 ROPs.

Compare those specifications to the Radeon R7 240, which uses a 28 nm design. AMD has set the core frequency at 730 MHz. The DDR3 RAM is set to run at a speed of 900 MHz on this particular card. It features 320 SPUs along with 20 TAUs and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 2263 points
Radeon R7 240 1218 points
Difference: 1045 (86%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 650 64 Watts
Difference: 34 Watts (113%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 650 is 178% quicker than the Radeon R7 240 in general, because of its higher data rate. (explain)

GeForce GTX 650 80000 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 51200 (178%)

Texel Rate

The GeForce GTX 650 is quite a bit (about 132%) faster with regards to anisotropic filtering than the Radeon R7 240. (explain)

GeForce GTX 650 33856 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 19256 (132%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 650 is a better choice, by far. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 11088 (190%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R7 240
Manufacturer nVidia AMD
Year September 2012 October 2013
Code Name GK107 Oland PRO
Memory 1024 MB 2048 MB
Core Speed 1058 MHz 730 MHz
Memory Speed 5000 MHz 1800 MHz
Power (Max TDP) 64 watts 30 watts
Bandwidth 80000 MB/sec 28800 MB/sec
Texel Rate 33856 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 384 320
Texture Mapping Units 32 20
Render Output Units 16 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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