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GeForce GTX Titan vs Radeon R7 240

Intro

The GeForce GTX Titan has a clock frequency of 837 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It features 2688 SPUs, 224 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon R7 240, which has core clock speeds of 730 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs along with 20 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R7 240 1218 points
Difference: 8944 (734%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX Titan 250 Watts
Difference: 220 Watts (733%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan should theoretically be a lot better than the Radeon R7 240 in general. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 259584 (901%)

Texel Rate

The GeForce GTX Titan should be quite a bit (about 1184%) more effective at AF than the Radeon R7 240. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 172888 (1184%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan is a better choice, by far. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 34336 (588%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R7 240
Manufacturer nVidia AMD
Year February 2013 October 2013
Code Name GK110 Oland PRO
Memory 6144 MB 2048 MB
Core Speed 837 MHz 730 MHz
Memory Speed 6008 MHz 1800 MHz
Power (Max TDP) 250 watts 30 watts
Bandwidth 288384 MB/sec 28800 MB/sec
Texel Rate 187488 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 2688 320
Texture Mapping Units 224 20
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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