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GeForce GT 440 1.5GB vs Radeon HD 7870 XT

Intro

The GeForce GT 440 1.5GB has a core clock speed of 594 MHz and a GDDR3 memory speed of 900 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is made up of 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

Compare those specs to the Radeon HD 7870 XT, which uses a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this specific model. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 XT 6390 points
GeForce GT 440 1.5GB 840 points
Difference: 5550 (661%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon HD 7870 XT 185 Watts
Difference: 129 Watts (230%)

Memory Bandwidth

In theory, the Radeon HD 7870 XT is 344% quicker than the GeForce GT 440 1.5GB in general, because of its greater data rate. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 148800 (344%)

Texel Rate

The Radeon HD 7870 XT is quite a bit (more or less 523%) better at texture filtering than the GeForce GT 440 1.5GB. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 74544 (523%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 7870 XT is a better choice, and very much so. (explain)

Radeon HD 7870 XT 29600 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 15344 (108%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon HD 7870 XT
Manufacturer nVidia AMD
Year October 2010 November 2012
Code Name GF106 Tahiti LE
Memory 1536 MB 2048 MB
Core Speed 594 MHz 925 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) 56 watts 185 watts
Bandwidth 43200 MB/sec 192000 MB/sec
Texel Rate 14256 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 144 1536
Texture Mapping Units 24 96
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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