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GeForce GTX 460 vs Radeon HD 7870 XT

Intro

The GeForce GTX 460 has a GPU core speed of 675 MHz, and the 768 MB of GDDR5 RAM runs at 900 MHz through a 192-bit bus. It also features 336 Stream Processors, 56 Texture Address Units, and 24 ROPs.

Compare all of that to the Radeon HD 7870 XT, which features GPU core speed of 925 MHz, and 2048 MB of GDDR5 memory set to run at 1500 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 96 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 XT 6390 points
GeForce GTX 460 2557 points
Difference: 3833 (150%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon HD 7870 XT 185 Watts
Difference: 35 Watts (23%)

Memory Bandwidth

The Radeon HD 7870 XT should in theory be much faster than the GeForce GTX 460 in general. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 105600 (122%)

Texel Rate

The Radeon HD 7870 XT is a lot (approximately 135%) faster with regards to texture filtering than the GeForce GTX 460. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 51000 (135%)

Pixel Rate

The Radeon HD 7870 XT will be much (approximately 83%) more effective at full screen anti-aliasing than the GeForce GTX 460, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 7870 XT 29600 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 13400 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon HD 7870 XT
Manufacturer nVidia AMD
Year July 2010 November 2012
Code Name GF104 Tahiti LE
Memory 768 MB 2048 MB
Core Speed 675 MHz 925 MHz
Memory Speed 3600 MHz 6000 MHz
Power (Max TDP) 150 watts 185 watts
Bandwidth 86400 MB/sec 192000 MB/sec
Texel Rate 37800 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 336 1536
Texture Mapping Units 56 96
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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