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GeForce GTX 660 Ti vs Radeon HD 7870 XT

Intro

The GeForce GTX 660 Ti has a GPU clock speed of 915 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1500 MHz through a 192-bit bus. It also is made up of 1344 SPUs, 112 TAUs, and 24 ROPs.

Compare those specs to the Radeon HD 7870 XT, which uses a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 memory runs at a speed of 1500 MHz on this specific card. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 XT 6390 points
GeForce GTX 660 Ti 6013 points
Difference: 377 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
Radeon HD 7870 XT 185 Watts
Difference: 35 Watts (23%)

Memory Bandwidth

The Radeon HD 7870 XT should in theory perform much faster than the GeForce GTX 660 Ti overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 660 Ti 144000 MB/sec
Difference: 48000 (33%)

Texel Rate

The GeForce GTX 660 Ti is a bit (approximately 15%) better at AF than the Radeon HD 7870 XT. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 13680 (15%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 7870 XT is a better choice, and very much so. (explain)

Radeon HD 7870 XT 29600 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 7640 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon HD 7870 XT
Manufacturer nVidia AMD
Year August 2012 November 2012
Code Name GK104 Tahiti LE
Memory 2048 MB 2048 MB
Core Speed 915 MHz 925 MHz
Memory Speed 6000 MHz 6000 MHz
Power (Max TDP) 150 watts 185 watts
Bandwidth 144000 MB/sec 192000 MB/sec
Texel Rate 102480 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1344 1536
Texture Mapping Units 112 96
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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