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GeForce GT 440 1.5GB vs Geforce GTX 760

Intro

The GeForce GT 440 1.5GB uses a 40 nm design. nVidia has set the core frequency at 594 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this model. It features 144 SPUs along with 24 Texture Address Units and 24 Rasterization Operator Units.

Compare those specs to the Geforce GTX 760, which has GPU clock speed of 980 MHz, and 2048 MB of GDDR5 memory set to run at 1502 MHz through a 256-bit bus. It also is made up of 1152 Stream Processors, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
GeForce GT 440 1.5GB 840 points
Difference: 5083 (605%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Geforce GTX 760 170 Watts
Difference: 114 Watts (204%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 760 should be much faster than the GeForce GT 440 1.5GB overall. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 149056 (345%)

Texel Rate

The Geforce GTX 760 will be quite a bit (more or less 560%) more effective at anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 79824 (560%)

Pixel Rate

The Geforce GTX 760 will be much (approximately 120%) more effective at full screen anti-aliasing than the GeForce GT 440 1.5GB, and also able to handle higher resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 17104 (120%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Geforce GTX 760
Manufacturer nVidia nVidia
Year October 2010 June 2013
Code Name GF106 GK104
Memory 1536 MB 2048 MB
Core Speed 594 MHz 980 MHz
Memory Speed 1800 MHz 6008 MHz
Power (Max TDP) 56 watts 170 watts
Bandwidth 43200 MB/sec 192256 MB/sec
Texel Rate 14256 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 144 1152
Texture Mapping Units 24 96
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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