Compare any two graphics cards:
Geforce GTX 760 vs Radeon HD 7950 3GB
IntroThe Geforce GTX 760 has a core clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1152 SPUs, 96 TAUs, and 32 ROPs.Compare that to the Radeon HD 7950 3GB, which features core clock speeds of 800 MHz on the GPU, and 1250 MHz on the 3072 MB of GDDR5 memory. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 7950 3GB should perform quite a bit faster than the Geforce GTX 760 overall. (explain)
Texel RateThe Geforce GTX 760 should be a little bit (about 5%) more effective at AF than the Radeon HD 7950 3GB. (explain)
Pixel RateThe Geforce GTX 760 should be a lot (more or less 23%) faster with regards to FSAA than the Radeon HD 7950 3GB, and should be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
4 Responses to “Geforce GTX 760 vs Radeon HD 7950 3GB”amd PENETRATES everything
Jesus, look how behind the times compared with the 7950 the 760 is. The 7950 still beats it in IRL, even 18 months on...
The 760 is a newer card than the 7950. What are you talking about?
actually... in real world tests, the 760 would outperform a 7950 by a few fps just because of the nvidia drivers... if mantle was included in every game however, then the amd card would win..... i own an xfx radeon hd 7950, and i can say, it is a good card, but nothing compared to nvidia cards