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GeForce 9500 GT 512MB GDDR3 vs Radeon HD 7990

Intro

The GeForce 9500 GT 512MB GDDR3 has a core clock frequency of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 128-bit bus, and makes use of a 55 nm design. It is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare all of that to the Radeon HD 7990, which uses a 28 nm design. AMD has set the core speed at 950 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this model. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
Radeon HD 7990 375 Watts
Difference: 325 Watts (650%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7990 should in theory be much superior to the GeForce 9500 GT 512MB GDDR3 overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 550400 (2150%)

Texel Rate

The Radeon HD 7990 will be much (approximately 2664%) more effective at anisotropic filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 234400 (2664%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7990 is superior to the GeForce 9500 GT 512MB GDDR3, by far. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 56400 (1282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 Radeon HD 7990
Manufacturer nVidia AMD
Year July 2008 April 2013
Code Name G96b Malta
Memory 512 MB 3072 MB (x2)
Core Speed 550 MHz 950 MHz (x2)
Memory Speed 1600 MHz 6000 MHz (x2)
Power (Max TDP) 50 watts 375 watts
Bandwidth 25600 MB/sec 576000 MB/sec
Texel Rate 8800 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 32 2048 (x2)
Texture Mapping Units 16 128 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 314 million 4313 million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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