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GeForce 8800 GS vs Radeon HD 7990

Intro

The GeForce 8800 GS features a GPU core speed of 550 MHz, and the 384 MB of GDDR3 RAM is set to run at 800 MHz through a 192-bit bus. It also features 96 Stream Processors, 48 TAUs, and 12 Raster Operation Units.

Compare those specs to the Radeon HD 7990, which makes use of a 28 nm design. AMD has set the core frequency at 950 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this specific card. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GS 105 Watts
Radeon HD 7990 375 Watts
Difference: 270 Watts (257%)

Memory Bandwidth

Theoretically, the Radeon HD 7990 should be much faster than the GeForce 8800 GS in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce 8800 GS 38400 MB/sec
Difference: 537600 (1400%)

Texel Rate

The Radeon HD 7990 will be much (approximately 821%) more effective at AF than the GeForce 8800 GS. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce 8800 GS 26400 Mtexels/sec
Difference: 216800 (821%)

Pixel Rate

The Radeon HD 7990 should be much (more or less 821%) better at AA than the GeForce 8800 GS, and capable of handling higher resolutions while still performing well. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce 8800 GS 6600 Mpixels/sec
Difference: 54200 (821%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 8800 GS

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GS Radeon HD 7990
Manufacturer nVidia AMD
Year Jan 2008 April 2013
Code Name G92 Malta
Memory 384 MB 3072 MB (x2)
Core Speed 550 MHz 950 MHz (x2)
Memory Speed 1600 MHz 6000 MHz (x2)
Power (Max TDP) 105 watts 375 watts
Bandwidth 38400 MB/sec 576000 MB/sec
Texel Rate 26400 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 96 2048 (x2)
Texture Mapping Units 48 128 (x2)
Render Output Units 12 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 65 nm 28 nm
Transistors 754 million 4313 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GS

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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