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GeForce GT 450 (OEM) vs Radeon HD 7990

Intro

The GeForce GT 450 (OEM) makes use of a 40 nm design. nVidia has set the core speed at 790 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this specific model. It features 144 SPUs as well as 24 Texture Address Units and 24 Rasterization Operator Units.

Compare all of that to the Radeon HD 7990, which uses a 28 nm design. AMD has clocked the core frequency at 950 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 450 (OEM) 106 Watts
Radeon HD 7990 375 Watts
Difference: 269 Watts (254%)

Memory Bandwidth

The Radeon HD 7990 should theoretically be much faster than the GeForce GT 450 (OEM) in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 450 (OEM) 96000 MB/sec
Difference: 480000 (500%)

Texel Rate

The Radeon HD 7990 will be quite a bit (more or less 1183%) better at texture filtering than the GeForce GT 450 (OEM). (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 450 (OEM) 18960 Mtexels/sec
Difference: 224240 (1183%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 7990 is superior to the GeForce GT 450 (OEM), and very much so. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 450 (OEM) 18960 Mpixels/sec
Difference: 41840 (221%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 450 (OEM) Radeon HD 7990
Manufacturer nVidia AMD
Year October 2010 April 2013
Code Name GF106 Malta
Memory 1536 MB 3072 MB (x2)
Core Speed 790 MHz 950 MHz (x2)
Memory Speed 4000 MHz 6000 MHz (x2)
Power (Max TDP) 106 watts 375 watts
Bandwidth 96000 MB/sec 576000 MB/sec
Texel Rate 18960 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 18960 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 144 2048 (x2)
Texture Mapping Units 24 128 (x2)
Render Output Units 24 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1170 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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