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GeForce GTX 460 1GB vs Radeon HD 7990

Intro

The GeForce GTX 460 1GB features core speeds of 675 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs along with 56 Texture Address Units and 32 ROPs.

Compare all that to the Radeon HD 7990, which uses a 28 nm design. AMD has set the core frequency at 950 MHz. The GDDR5 RAM is set to run at a frequency of 1500 MHz on this specific card. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 1GB 160 Watts
Radeon HD 7990 375 Watts
Difference: 215 Watts (134%)

Memory Bandwidth

Theoretically, the Radeon HD 7990 should perform a lot faster than the GeForce GTX 460 1GB overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 460 1GB 115200 MB/sec
Difference: 460800 (400%)

Texel Rate

The Radeon HD 7990 should be quite a bit (more or less 543%) faster with regards to texture filtering than the GeForce GTX 460 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 205400 (543%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 7990 is a better choice, and very much so. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 460 1GB 21600 Mpixels/sec
Difference: 39200 (181%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 1GB Radeon HD 7990
Manufacturer nVidia AMD
Year July 2010 April 2013
Code Name GF104 Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 675 MHz 950 MHz (x2)
Memory Speed 3600 MHz 6000 MHz (x2)
Power (Max TDP) 160 watts 375 watts
Bandwidth 115200 MB/sec 576000 MB/sec
Texel Rate 37800 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 336 2048 (x2)
Texture Mapping Units 56 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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